Baumer工业相机
Baumer工业相机堡盟相机是一种高性能、高质量的工业相机,可用于各种应用场景,如物体检测、计数和识别、运动分析和图像处理。
Baumer的万兆网相机拥有出色的图像处理性能,可以实时传输高分辨率图像。此外,该相机还具有快速数据传输、低功耗、易于集成以及高度可扩展性等特点。
Baumer工业相机由于其性能和质量的优越和稳定,常用于高速同步采集领域,通常使用各种图像算法来提高其捕获的图像的质量。
Baumer工业相机BGAPISDK和图像放大缩小的技术背景
Baumer工业相机的BGAPI SDK是Baumer公司开发的针对其相机产品系列的一套软件开发工具包。该SDK提供了一组API,使开发人员可以编写专业应用程序,从而控制、捕获、处理和显示Baumer相机的图像和数据。BGAPI SDK支持多种编程语言,包括C++、C#、Visual Basic、LabVIEW、Matlab等,并提供了大量示例代码和文档,以帮助用户轻松上手,快速完成应用程序的开发。
BGAPI SDK提供了丰富的功能,可以控制Baumer相机的所有参数,包括曝光时间、增益、白平衡、触发模式等,以及支持各种数据格式,例如Raw、BMP、JPG等,同时还提供了实时显示、数据采集、图像处理等功能,为开发人员提供了高度定制化的解决方案。此外,BGAPI SDK还支持多相机系统的开发,并可支持各种计算机操作系统,如Windows、Linux、Mac OS等。
可以通过使用工业相机的软件开发工具包(SDK)来放大和缩小图像以及显示它们。这通常涉及使用SDK中的函数或方法来访问相机的图像帧,并将其传递给一个显示器控件或绘图区域。
本文介绍的使用BGAPI SDK将相机图像相机图像图像放大缩小的功能。
Baumer工业相机通过BGAPISDK将相机图像图像放大缩小功能
下面介绍在C#里Baumer工业相机如何通过BGAPISDK将相机图像图像放大缩小的方式
1.引用合适的类文件
代码如下(示例):
using System; using System.Collections.Generic; using System.Linq; using System.Runtime.InteropServices; using System.Text; using System.Threading.Tasks; using System.Windows; using System.Windows.Media; using System.Windows.Media.Imaging; using System.Windows.Data; using System.Globalization; using System.Diagnostics; using System.IO;
2.通过BGAPISDK将相机图像图像放大缩小功能
Baumer工业相机将相机图像图像放大缩小功能核心代码如下所示:
SystemList Open a System Get the InterfaceList and fill it Open an Interface private void mPictureBox_Paint(object sender, System.Windows.Forms.PaintEventArgs e) { Bitmap bmptodraw = null; //Bitmap cdbmptodraw = null; //Bitmap chbmptodraw = null; Rectangle bitmap_complete = new Rectangle(); //rectangle over all bitmaps Rectangle src_complete = new Rectangle(); Rectangle dest_complete = new Rectangle(); double ratioW = 1.0f; double ratioH = 1.0f; Rectangle bitmap_image = new Rectangle(); //Rectangle bitmap_dist = new Rectangle(); //Rectangle bitmap_header = new Rectangle(); Point pictureboxlocation = new Point(); Rectangle src_image = new Rectangle(); //Rectangle src_header = new Rectangle(); //Rectangle src_dist = new Rectangle(); Rectangle dest_image = new Rectangle(); //Rectangle dest_header = new Rectangle(); //Rectangle dest_dist = new Rectangle(); //int ret = 0; //SizeF header_size = new SizeF(); int idx = -1; Size destbmp = new Size(1, 1); if (mbNewImageReady == true) { mbDrawFirstBitmap = !mbDrawFirstBitmap; mbFlipDrawImage = true; } mbNewImageReady = false; if (mbDrawFirstBitmap) { idx = 0; if (mImageData[0].bgapiImage == null) return; bmptodraw = mImageData[0].bmp; } else { idx = 1; if (mImageData[1].bgapiImage == null) return; bmptodraw = mImageData[1].bmp; } if (!mShowImage) return; if (mShowImage) { //destbmp.Width += bmptodraw.Width; //destbmp.Height += bmptodraw.Height; bitmap_complete.Width += bmptodraw.Width; bitmap_complete.Height = Math.Max(bitmap_complete.Height, bmptodraw.Height); } //calculate the destination rectangle of the several data blocks int nwx = 0; if (mShowImage) { bitmap_image.X = nwx; bitmap_image.Y = 0; bitmap_image.Width = bmptodraw.Width; bitmap_image.Height = bmptodraw.Height; nwx += bmptodraw.Width; } else { if (!bitmap_image.IsEmpty) bitmap_image.X = bitmap_image.Y = bitmap_image.Width = bitmap_image.Height = 0; } //adjust pictureBox size if (mSizeMode == PictureBoxSizeMode.Normal) { this.pictureBox1.Width = bitmap_complete.Width; this.pictureBox1.Height = bitmap_complete.Height; this.panel1.AutoScroll = true; } else if (mSizeMode == PictureBoxSizeMode.StretchImage) { if (mbFitToWindow) { ratioW = (double)bitmap_complete.Width / (double)panel1.Width; ratioH = (double)bitmap_complete.Height / (double)panel1.Height; if (ratioW > ratioH) { this.pictureBox1.Height = (int)((double)bitmap_complete.Height / ratioW); this.pictureBox1.Width = panel1.Width; } else { this.pictureBox1.Width = (int)((double)bitmap_complete.Width / ratioH); this.pictureBox1.Height = panel1.Height; } this.panel1.AutoScroll = false; } else {//--1 this.pictureBox1.Width = Convert.ToInt32(bitmap_complete.Width * ZOOMFACTOR); this.pictureBox1.Height = Convert.ToInt32(bitmap_complete.Height * ZOOMFACTOR); this.panel1.AutoScroll = true; } } else { if (bitmap_complete.Width > panel1.Width) this.pictureBox1.Width = panel1.Width; else this.pictureBox1.Width = bitmap_complete.Width; if (bitmap_complete.Height > panel1.Height) this.pictureBox1.Height = panel1.Height; else this.pictureBox1.Height = bitmap_complete.Height; this.panel1.AutoScroll = false; } //adjust picture box location if (mSizeMode == PictureBoxSizeMode.Normal) pictureboxlocation = new Point(panel1.AutoScrollPosition.X, panel1.AutoScrollPosition.Y); else if (mSizeMode == PictureBoxSizeMode.StretchImage) { if (mbFitToWindow) { if (ratioW > ratioH) { pictureboxlocation.X = 0; pictureboxlocation.Y = (int)(panel1.Height / 2) - (int)(this.pictureBox1.Height / 2); } else { pictureboxlocation.X = (int)(panel1.Width / 2) - (int)(this.pictureBox1.Width / 2); pictureboxlocation.Y = 0; } } else //--1 pictureboxlocation = new Point(panel1.AutoScrollPosition.X, panel1.AutoScrollPosition.Y); } else //center image { if (bitmap_complete.Width > panel1.Width) pictureboxlocation.X = 0; else pictureboxlocation.X = (int)(panel1.Width / 2) - (int)(bitmap_complete.Width / 2); if (bitmap_complete.Height > panel1.Height) pictureboxlocation.Y = 0; else pictureboxlocation.Y = (int)(panel1.Height / 2) - (int)(bitmap_complete.Height / 2); } //calculate source rectangles if (mSizeMode == PictureBoxSizeMode.Normal) { src_complete.X = 0; src_complete.Y = 0; src_complete.Width = bitmap_complete.Width; src_complete.Height = bitmap_complete.Height; src_image = new Rectangle(0, 0, bitmap_image.Width, bitmap_image.Height); } else if (mSizeMode == PictureBoxSizeMode.StretchImage) { if (mbFitToWindow) { src_complete.X = 0; src_complete.Y = 0; src_complete.Width = bitmap_complete.Width; src_complete.Height = bitmap_complete.Height; src_image = new Rectangle(0, 0, bitmap_image.Width, bitmap_image.Height); } else { src_complete.X = 0; src_complete.Y = 0; src_complete.Width = bitmap_complete.Width; src_complete.Height = bitmap_complete.Height; src_image = new Rectangle(0, 0, bitmap_image.Width, bitmap_image.Height); } } else { if (bitmap_complete.Width > panel1.Width) src_complete.X = (int)(bitmap_complete.Width / 2) - (int)(panel1.Width / 2); else src_complete.X = 0; src_complete.Width = this.panel1.Width; if (bitmap_complete.Height > panel1.Height) src_complete.Y = (int)(bitmap_complete.Height / 2) - (int)(panel1.Height / 2); else src_complete.Y = 0; src_complete.Height = this.pictureBox1.Height; src_image = src_complete; src_image.Intersect(bitmap_image); src_image.X -= bitmap_image.X; src_image.Y -= bitmap_image.Y; } //calculate destination rectangles if (mSizeMode == PictureBoxSizeMode.Normal) { dest_complete.X = 0; dest_complete.Y = 0; dest_complete.Width = bitmap_complete.Width; dest_complete.Height = bitmap_complete.Height; dest_image = bitmap_image; } else if (mSizeMode == PictureBoxSizeMode.StretchImage) { if (mbFitToWindow) { dest_complete.X = 0; dest_complete.Y = 0; dest_complete.Width = this.pictureBox1.Width; dest_complete.Height = this.pictureBox1.Height; dest_image.X = this.pictureBox1.Width * bitmap_image.Left / src_complete.Width; dest_image.Y = this.pictureBox1.Height * bitmap_image.Top / src_complete.Height; dest_image.Width = this.pictureBox1.Width * bitmap_image.Width / src_complete.Width; dest_image.Height = this.pictureBox1.Height * bitmap_image.Height / src_complete.Height; } else { dest_complete.X = 0; dest_complete.Y = 0; dest_complete.Width = this.pictureBox1.Width; dest_complete.Height = this.pictureBox1.Height; dest_image.X = (int)(bitmap_image.X * ZOOMFACTOR); dest_image.Y = (int)(bitmap_image.Y * ZOOMFACTOR); dest_image.Width = (int)(bitmap_image.Width * ZOOMFACTOR); dest_image.Height = (int)(bitmap_image.Height * ZOOMFACTOR); } } else { dest_complete.X = 0; dest_complete.Y = 0; dest_complete.Width = this.pictureBox1.Width; dest_complete.Height = this.pictureBox1.Height; dest_image = src_complete; dest_image.Intersect(bitmap_image); dest_image.Offset(src_complete.X * (-1), src_complete.Y * (-1)); } this.pictureBox1.Location = pictureboxlocation; try { if (mShowImage) { e.Graphics.DrawImage(bmptodraw, dest_image, src_image.Left, src_image.Top, src_image.Width, src_image.Height, GraphicsUnit.Pixel); } } catch { System.Windows.Forms.MessageBox.Show("Exception while refresh image window"); } } private void DrawingTimer_Elapsed(object sender, System.Timers.ElapsedEventArgs e) { lock (mImageData) { if (mbNewImageAvailable)//1 { if (mbNewImageReady == false)//2 { if (mbDrawFirstBitmap == true)//3 { if (mImageData[1].bgapiImage != null)//4 { lock (mCamera.BackImagesColl) mCamera.BackImagesColl.Add(mImageData[1].bgapiImage); } mImageData[1].bgapiImage = mNewBgapiImage; CreateBitmap(ref mImageData[1].bgapiImage, ref mImageData[1].bmp, BGAPI.BGAPI_ChunkId.BGAPI_CHUNKID_IMAGE); } else//3 --mbDrawFirstBitmap == false { if (mImageData[0].bgapiImage != null)//--4 { //transformation preset lock (mCamera.BackImagesColl) mCamera.BackImagesColl.Add(mImageData[0].bgapiImage); } mImageData[0].bgapiImage = mNewBgapiImage; CreateBitmap(ref mImageData[0].bgapiImage, ref mImageData[0].bmp, BGAPI.BGAPI_ChunkId.BGAPI_CHUNKID_IMAGE); } mbNewImageAvailable = false; mbNewImageReady = true; pictureBox1.Invalidate(pictureBox1.ClientRectangle, false); } } } }
Baumer工业相机将相机图像放大缩小显示的优势
提高图像细节:通过放大的图像,您可以看到更多的细节,帮助您更好地分析和理解图像。
方便捕获处理:放大图像可以使需要测量或分析的目标更易于捕获并进行后续处理,提高了工作效率。
减少错误率:当需要进行目标定位或测量时,放大图像可以帮助您减少错误率,提高测量的精度。
对于设备来说更加灵活:随着工艺和设备的不断改进,相机调整成为会更加灵活,可以根据需要调整图像大小和显示比例。
更好的用户体验:放大缩小图像可以提供更好的用户体验,使用户更容易观察图像细节,并且更容易理解和分析图像。
Baumer工业相机将相机图像放大缩小显示的行业应用
制造业:在制造业中,工业相机通常用于检查和测量零件的尺寸、形状和表面质量。工业相机的放大缩小功能可以帮助操作员更好地观察图像,提高生产效率。
医疗行业:在医疗行业中,工业相机可以用于拍摄骨骼、血管或其他器官的图像。放大缩小功能可以使医生更好地观察和分析这些图像,并帮助他们作出更好的诊断。
. 食品行:在食品行业中,工业相机可以用于检查食品的质量和安全性。放大缩小功能可以使操作员更好地观察食品的细节并检查有无缺陷。
运输和安保:在运输和安保中,工业相机可以用于识别车辆和个人。放大缩小功能可以帮助识别和跟踪目标更加准确和快速。
环境监测:工业相机可以用于环境监测如气象、污染物。放大缩小功能可以帮助检测和分析图片中存在的环境问题,如污染物分布区域。